THE ELEVATORS WILL ONLY BE WORKING ONE WAY DIRECTION WHICH IS FROM THE OBAMA'S SPACE TO THE MEETING SPACE AND THE MEETING SPACE TO THE PRADA'S SPACE. THEY SEEM NOT ABLE TO TRANSPORT THE PLAYER BACK. I TRIED BOTH WAY: ADDING TRIGGER OR SET THE PROPERTY TO COME BACK. HOWEVER NEITHER OF THEM WORK. SO IF YOU WANNA GO BACK TO WHERE U COME FROM, YOU HAVE TO RESTART THE GAME, I REALLY APOLOGY FOR THAT.
*TO START THE ELEVATOR: SIMPLY JUMP. THANKS
*THE EXTRA ELEVATOR ON THE FIRST LEVEL OF MEETING SPACE CAN TAKE YOU TO THE SECOND LEVEL
Monday, June 22, 2009
Sunday, June 21, 2009
FILE UPLOADED
All the components made in sketchup
http://rapidshare.com/files/247262545/FINAL.skp.html
Unreal File
YIZHANG_ARCH1101_EXP3.ut2
http://rapidshare.com/files/247262545/FINAL.skp.html
Unreal File
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Saturday, June 20, 2009
draft in Sketchp2
Friday, June 19, 2009
draft in sketch up
Wednesday, June 17, 2009
Tuesday, June 16, 2009
CHANGE& MOVEMENT
so I was thinking about the relationship between the "system of the power" (group, supportive power behind Obama& Parada) and the "movement" or "change" they have as an impact on surroundings. How can we see these elements through the place they work? From the arrangement of the space? the visual interest?
Here are some initial ideas about the facade of the building, see the captions in the image for explanation.
Here are some initial ideas about the facade of the building, see the captions in the image for explanation.
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